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The Games Machine 76
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Indiana Jones
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PREVIEW.GOB
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misc_snd_spider.snd
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Text File
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1999-11-15
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3KB
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69 lines
# Jones 3D Sound Definition File
#
# Spider.snd
#
# Spider sounds
#
# [PKM]
#
# (C) 1998 LucasArts Entertainment Company L.L.C. All Rights Reserved
# Min. Max.
#Mode WAV file Flags Radius Radius Volume
#================== =========================== ======= ======= ======= =======
lwalkhard fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rwalkhard fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lrunhard fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rrunhard fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lwalkmetal fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rwalkmetal fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lrunmetal fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rrunmetal fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lwalkearth fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rwalkearth fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lrunearth fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rrunearth fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lwalksnow fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rwalksnow fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lrunsnow fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rrunsnow fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lwalkwood fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rwalkwood fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lrunwood fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rrunwood fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lwalkhardecho fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rwalkhardecho fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lrunhardecho fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rrunhardecho fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lwalkwoodecho fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rwalkwoodecho fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lrunwoodecho fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rrunwoodecho fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lwalkearthecho fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rwalkearthecho fol_sp_walk2.wav 0x80 0.2 1.50 1.0
lrunearthecho fol_sp_walk1.wav 0x80 0.2 1.50 1.0
rrunearthecho fol_sp_walk2.wav 0x80 0.2 1.50 1.0
fire1 fol_sp_attack.wav 0x80 0.2 1.50 1.0
landearth fol_sp_hitearth.wav 0x80 0.2 1.50 1.0
landhard fol_sp_hitearth.wav 0x80 0.2 1.50 1.0
landmetal fol_sp_hitearth.wav 0x80 0.2 1.50 1.0
landpuddle fol_sp_hitearth.wav 0x80 0.2 1.50 1.0
landwater fol_sp_hitearth.wav 0x80 0.2 1.50 1.0
landhurt fol_sp_hitearth.wav 0x80 0.2 1.50 1.0
hurtfists fol_sp_hit.wav 0x80 0.2 1.50 1.0 # When we're stepped on
death1 fol_sp_hit.wav 0x80 0.2 1.50 1.0
death2 fol_sp_hit.wav 0x80 0.2 1.50 1.0
splattered fol_sp_hit.wav 0x80 0.2 1.50 1.0